Glossar-English:Space and Geometry: Unterschied zwischen den Versionen

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=====Space as basic category of picture syntax/picture morphology=====
=====Space as the basic category of picture syntax/picture morphology=====
The set of the syntactic components for [[Ähnlichkeit und wahrnehmungsnahe Zeichen|perceptoid signs]] can generally be divided in two groups: On the one hand there is an abstract relational ''basic structure'' that usually spans several coordinated dimensions, in which the elements of the second group can be arranged. The latter are forming systems of perceptual ''marker values'' that firstly allow to perceive the underlying basic structure, which actually is, as Kant has put it, a category.<ref>Categories as a conceptual basis of perception (a ‘condition of possibility of experience’) are not perceptible in themselves.</ref> In the case of pictures, the basic structure is two-dimensional space, while the marker values are essentially [[Farbe als bildsyntaktische Kategorie|colors]] and [[Textur|textures]] that render purely spatial structures visible. Hence speaking about picture syntax implies talking about space.


...
The rules organizing our talking about space (at least as far as it is supposed to be rationally controlled) have been in the focus of interest at least since the neolithic revolution with its introduction of architecture, farming, and the cooperative spatial manipulations involved in those activities. Today, it is essentially the calculization of geometry of ancient Greece and its algebraic reformulation in the 16<sup>th</sup> century that influences the conception of "pure space", which also underlies pictorial syntax.<ref>This does not imply that those calculi are sufficent when dealing with semantic and pragmatic aspects; ⊳ [[Raum|picture space]].</ref>


That any pixeme must be a geometric entity seems almost too trivial to be mentioned. That inversely any entity in flat geometry – apart from non-extended points – may also be a candidate for a pixeme is at least a good guess.


* [[Raum|space, as a category of perception]]
=====Geometric calculi as formalization of space=====
 
Basically, a geometric calculus is a set of rules originally setting up the options of talking in the abstract about "geometric entities". Those rules form the conceptual determinations of a set of spatial concepts. The concepts for basic geometric entities are essentially determined by the relations they can enter. Those are usually divided in relations concerning contact and neighorhood (topological relations),<ref>Cf. also [http://de.wikipedia.org/wiki/Topologie_(Mathematik) Wikipedia: Topologie (Mathematik)].</ref> relations concerning distances and extensions (metric relations),<ref>Cf. also [http://de.wikipedia.org/wiki/... Metrik].</ref> and relations concerning direction and orientation (directional or projective relations).<ref>Cf. also [http://de.wikipedia.org/wiki/Projektive_Geometrie projektive Geometrie].</ref>
* [[Gegenstand der visuellen Wahrnehmung|objects of spatial perception]]
 
 
The study of space is made possible by adopting a few well-defined concepts.
 
Formalization: calculi of geometry
 
relation with picture syntax, in particular


* [[Syntaktische Dichte|syntactic density]]
Having geometric concepts has essentially three consequences:
* The “''ontological''” aspect of the rules appears in that they enable us to describe something as ''being spatial''.<ref>More precisely: Such a description consists of utterances containing a [[proposition]] with a [[Prädikation|predication]] using the geometric concept determined by the calculus:</ref> Understanding something as an instance of such a concept, i.e., as a geometric entity, is to view it as a kind of purely spatial entity – apart from other characterizations that might hold of it simultaneously (e.g., being colored, being heavy).<ref>That is, ‘being geometrical’ as such does not necessarily imply ‘being spatial’ ...</ref> “The world appears spatially organized if we distuinguish its parts by means of geometric concepts.”


* The “''epistemological''” aspect entails that the [[Gestalt]]s that appear in descriptions of visual perception can be understood as geometric (hence spatial) entities. That is, the calculus formalizes an abstract part of our understanding of visual perception (also ⊳ [[Gegenstand der visuellen Wahrnehmung|objects of spatial perception]]): “We see the world as spatially organized.”


=====Geometric calculi as formalization of space=====
* Finally the “''argumentational''” aspect means that the rules of the calculus describe how a given description of spatial objects can be transformed without changing the truth of the descriptions: These transformations are usually summarized as ‘Spatial reasoning’:<ref>In particular, the rules linking geometric concepts with each other, e.g., that »left« is the inverse of »right«, or that »in« is under certain conditions a transitive relation, can be used as "middle terms" in spatial sylogisms relating several [[Proposition|propositions]] about geometric entities.</ref> “When we rationally discuss about space, we employ the rules of geometric concepts.”
 
Standard approach: Euclid; (clasical Non-Euclidean usually not relevent for Picture syntax;)


Non standard: mereogeometries are the result of a formal approach to geometry that was primarily developed in the 20th century and that tries to do justices of cognitive and foundational principles
The standard approach to geometric calculi is Euclid's axiomatic system based on the concept of an unextended but uniquely located »point«: This concept is, however, quite abstract and rather distant to (spatial) experience. As a result of a formal approach to geometry that was primarily developed in the 20<sup>th</sup> century and that tries to do justices of cognitive and foundational principles, a family of non-standard geometric calculi has been developed that offers interesting properties for picture morphology: ‘mereogeometries’.


*'''''Euclidean calculus of geometry'''''
*'''''Euclidean calculus of geometry'''''
More than 2000 years ago, a first axiomatic system of geometry has been proposed by Euclid.<ref>Cf. also [http://de.wikipedia.org/wiki/Euklidische_Geometrie Wikipedia: Euklidische Geometrie].</ref> Based on a set of basic postulates (‘axioms’), implications can be drawn in that system in order to formally (i.e., by means of logical deductions) prove theorems about geometric objects and their properties or relations. The discussion of this approach and in particular of the independence of the five basic postulates about geomeric objects has indeed led to several variants of such a geometric calculus (all belonging to the field of ‘synthetic geometry’).<ref>Cf.  [http://de.wikipedia.org/wiki/Synthetische_Geometrie Synthetische Geometrie]. In particular the "fifth axiom", as it often called, concerned with the concept of parallelity has been rather fertile, although the classical Non-Euclidean caluli developed in consequence are usually not relevant for picture syntax; cf. [http://de.wikipedia.org/wiki/Parallelenaxiom Parallelenaxiom].</ref> 


In the 16<sup>th</sup> century, Descartes (...) developed an alternative formalism based on algebraic formulae - locations are described by numbers encoding distances to a point of "origin" relative to coordinate axes. This ‘analytic’ geometry has been formally proven completely equivalent to the Euclidean calculus (Hilbert), and it has basically lead to the vector calculi used today in most technical approaches to space (e.g., computer graphics).<ref>Cf. also [http://de.wikipedia.org/wiki/Analytische_Geometrie Wikipedia: Analytische Geometrie].</ref>


...
Essentially, all geometric entities are viewed as sets of individual locations, called ‘points’, which, as Euclid has put it, is "what does not have parts". The points can be organized in one or more dimensions – depending on the number of independent (‘orthogonal’) coordinate axes, which are associated with basic directions. Each axis furthermore organizes the points according to the real numbers. This implies that Euclidean points are essentially arranged in a continuum.
 
<ref>⊳ [http://de.wikipedia.org/wiki/Euklidischer_Raum Wikipedia: Euklidischer Raum], and [http://de.wikipedia.org/wiki/Euklidische_Geometrie Wikipedia: Euklidische Geometrie] (here in particular: "Die moderne axiomatische Theorie").</ref>


Taking the common Euclidean formalization of geometry leads however to the “unpleasant” consequence that the most basic pixemes must be non-extended points – a concept highly abstracted from experience, that is.
The rules of the geometric calculus establish spatial homogeneity (independence from translations of the point of origin) and isotropy (independence from rotations of the coordinate axes), which are the basis for [[Syntaktische Dichte|syntactic density]] of pictorial space. Taking the common Euclidean formalization of geometry leads however also to the “unpleasant” consequence that the most basic pixemes must be non-extended points – a concept highly abstracted from experience, that is. Any extended region – any pixeme, that is – then consists of an infinite number of basic geometrical entities, quite in contrast to the Gestaltian conceptions of (spatial) perception.


*'''''Mereogeometric calculi'''''
*'''''Mereogeometric calculi'''''
 
Some non-standard approaches to geometry offer an interesting way out of this dilemma. Mereogeometries are the result of a formal approach to geometry that was primarily developed in the 20<sup>th</sup> century, and that tries to do justices of cognitive and foundational principles. If a point is, as Euclid thought, that "what does not have parts", part-whole relations can be considered as crucial to geometry, and geometric entities that do have parts may after all be more natural candidates for grounding pictorial space.  
Fortunately, some non-standard approaches to geometry offer an interesting way out. The
 
traditional calculus of geometry develops around the fundamental concept of a zerodimensional
In contrast to Euclidean-style geometries, the family of mereogeometries is based on extended regions
point. In contrast, the family of mereogeometries is based on extended regions
as the most elementary entities, which may or may not have (distinguishable) proper
as the most elementary entities, which may or may not have (distinguishable) proper
parts. The regions are often called “individuals”. Individuals do not have immediate attributes
parts. Such regions are often called “individuals”. Individuals do not have immediate attributes
of form or position: only the relations to other individuals, in particular parts, determine
of form or position: Only the relations to other individuals, in particular to their parts, determine
form and (relative) location. While Euclidean geometry first introduces the continuous range of infinitely many coordinates determining potential points some of which are then chosen to be relevant (still an infinite number in any practical relevant instance), mereogeometric calculi start with a (usually finite) number of relevant individuals (regions).
form and (relative) location. While Euclidean geometry first introduces the continuous range of infinitely many coordinates determining potential points some of which are then chosen to be relevant (still an infinite number in any practical relevant instance), mereogeometric calculi start with a (usually finite) number of relevant individuals (regions).<ref>For a more detailed example of a mereogeometric calculus, see [[Exkurse:Mereogeometries]].</ref>
 
<ref> cf. also [http://de.wikipedia.org/wiki/Mereotopologie Wikipedia: Mereotopologie].</ref>


An individual may quite well be thought of as a visual Gestalt – thus following the principle
An individual may quite well be thought of as a visual Gestalt – thus following the principles
of perception psychology of the Gestalt school: one has to consider the perceived whole
of perception psychology of the Gestalt school: One has to consider the perceived whole
first and introduce the concepts for perceptual atoms as instruments of the explanations of
first and introduce the concepts for perceptual atoms as instruments of the explanations of
the former, not the other way round. We do not see sets of zero-dimensional points but regional
the former, not the other way round. We do not see sets of zero-dimensional points but regional
Gestalts. The abstract notion of a spatial entity without extension is secondarily
Gestalts. The abstract notion of a spatial entity without extension is secondarily
constructed in order to explain some aspects of experienced space, but leads on the other
constructed in order to explain some aspects of experienced space, but leads on the other
side to severe difficulties as the discussion on infinite resolution has shown. Therefore, the
side to severe difficulties.
constructs of an individual calculus for the two-dimensional mereogeometry are excellent
candidates for a general and exhaustive discussion of pixemes.
 
...


Since space has been traditionally captured by point-based geometry, it must be recognized
Since space has been traditionally captured by point-based geometry, it must be recognized
that, overall, the properties of Euclidean space fit our commonsense notion of
that, overall, the properties of Euclidean space fit our commonsense notion of
space. Thus, it should not be surprising that most mereogeometries lead to systems
space. Thus, it should not be surprising that most mereogeometries lead to systems
‘equivalent’ to Euclidean geometry [Borgo & Masolo, to appear]. This very fact shows how
‘equivalent’ to Euclidean geometry [Borgo & Masolo, 2007?]. This very fact shows how
our cognitive perception of space is quite stable and precise and is not affected by the
our cognitive perception of space is quite stable and precise and is not affected by the
choice of geometric primitives. Indeed, the properties that commonsense space should
choice of geometric primitives. Indeed, the properties that commonsense space should
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notion of space.
notion of space.


*'''''Calculi of geometry and morphological structures of pictures '''''
...
we can think of indviduals as being given in perception. That is, we may indeed assume that the principles governing visual perception determine the regions that are syntactically relevant, hence leading only to the essential “points” determined by the given individuals. [[Gestalt]]


Mereogeometry corroborates a conclusion that
=====Calculi of geometry and the morphological structures of pictures=====
 
Indeed, the research of mereogeometric calculi corroborates a conclusion that
has puzzled researchers in pictorial morphology: the lack of constraints on the choice of
has puzzled researchers in pictorial morphology: the lack of constraints on the choice of
primitives. In these domains one arrives easily to equivalent formalisms starting from quite
primitives. In these domains one arrives easily to equivalent formalisms starting from quite
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in a computational setting suggests (at least in theory) the existence of a limited number of
in a computational setting suggests (at least in theory) the existence of a limited number of
basic pixemes that can be combined via a formal calculus of limited complexity, and thus,
basic pixemes that can be combined via a formal calculus of limited complexity, and thus,
hopefully, being qualitative. Of course, there is much more in pictorial morphology than this as it was clear from the beginning, see for instance the seminal work of Goodman [1968].
hopefully, being qualitative.<ref>Of course, there is much more in pictorial morphology than this as it was clear from the beginning, see for instance the seminal work of Goodman [1968].</ref>
While mereogeometry stops at the geometrical aspects of physical objects and their relationships,
pictorial morphology has to take into account other elements like granularity
(which may affect very basic properties as connectedness among entities, i.e., the topology
itself) and appearance (from which the difference between resemblance in geometry
and in perception).


In the context of the morphological structures of pictures, the geometric calculus describes how we talk (rationally) about the basic structure of the picture plane and the pixemes contained there. A basic structure not following the rules determined by the calculus leads to a [[syntaktisch unkorrekte Bilder|syntactically invalid picture]]. With a point-based geometry, pixemes are conceived of as (infinite) sets of points, determined by [[Gestalt]]-organizing processes operating on the marker values (⊳ [[Farbe als bildsyntaktische Kategorie|color as a category of pictorial syntax]]). The infinitely many points contained in any pixeme are locations, which are mere potentially interesting: They might become morphologically relevant when comparing the picture vehicle in question with another picture vehicle. Similarly, the Euclidean-type calculus of geometry has no need for a concept of resolution: Its virtual value of resolution is always infinit – a God's eye view on space. 


With a mereogeometric calculus, pixemes are indviduals, i.e., primitive entities of the calculus. 
Assuming that the Gestalt principles governing visual perception determine exactly those regions that are syntactically relevant, the pixemes can be quite naturally conceived of as being given in perception. There is no need to consider more points than necessary


*'''''Points, resolution, and microscopization'''''  
*'''''Points, resolution, zooming, and microscopization'''''  
    
    
...
While mereogeometry deals with the pure space, pictorial morphology has to take into account other elements like granularity (which may affect very basic properties as connectedness among entities, i.e., the topology itself). In fact, the concept of a minimal region can be introduced in mereogeometry: They are usually called a “point”, but we may well use “pixel” instead. A point in this sense is a region that has no proper parts (or rather, a region where no proper parts are considered). When the concept »point« is introduced in the data structure in that manner, there is no need in any concrete instance for using infinitely many point instances: only the “relevant” points must be instantiated. This also means that there is always a finite resolution. However, N. Asher & L. Vieu [1995] propose a formal mechanism called “microscopization” covering a kind of zooming operation by means of a modal extension to their mereogeometric calculus. What is a “point” on one level may be a compound of regions with several points on a microscopized level.  


In fact, the concept of a minimal region can be introduced in mereogeometry: They are usually called a “point”, but we may well use “pixel” instead. A point in this sense is a region that has no proper parts (or rather, a region where no proper parts are considered). When the concept »point« is introduced in the data structure in that manner, there is no need in any concrete instance for using infinitely many point instances: only the “relevant” points must be instantiated. This also means that there is always a finite resolution. However, N. Asher & L. Vieu [1995] propose a formal mechanism called “microscopization” covering a kind of zooming operation by means of a modal extension to their calculus. What is a “point” on one level may be a compound of regions with several points on a microscopized level.


* [[Figur/Grund-Differenzierung | Figure/ground-distinction]]
* [[Bildverarbeitung, digitale | image processing, digital]]




=====(Mereo-)Geometric analysis of a simple example(?)=====
*'''''Basic picture plane and maximale pixeme'''''


[[Datei:Energetic-SaintMartin1990.jpg|thumb|Rectangular maximal pixeme with “energetic phenomena” as sketched by Saint-Martin [1990, 97]]]
In contrast to standard geometries, pictorial space is usually limited: the picture plane consists of one unique maximal pixeme, which is not part of another pixeme – St. Martin's basic picture plane –, and its parts (⊳ [[Rahmung, Rahmen]])  
 
The empty picture plain – as the simplest maximal pixeme – is particularly characterized in its most usual rectangular form by the four corner points. The “energetic field” often associated to such a maximal pixeme (cf. Fig. ) cannot easily be derived as it depends essentially on features of the perceptual mechanism not covered by the Euclidean calculus as such.<ref>Cf. <bib id='Saint Martin 1990a'></bib>, 96: “By reason of its dynamic origin, this Basic Plane must be defined as an energy-charged portion of space, generated by the radiating energies produced by the angular intersections of the four straight lines. It is through this maximal energizing of right angles that a dynamic structure emerges and is propagated to form a Basic Plane. Irrespective of the physical characteristics of the material support which facilitate its deployment, the Basic Plane is defined as an ensemble of energetic phenomena, taking its point of origin in the peripheral lines and corners that envelop and contain it. Its energetic and topological characteristic will remain the essential element which determines the spatial structure of the Basic Plane ”.</ref> Additional explanations have to be added that often employ rather mystical metaphors to physics.<ref>dito, p. 97: “While essentially describable as the interplays of various levels of intensity of energy, perceptual systems are animated by the different categories of actual, potential, and virtual energies offering a decreasing order of forces. The actual and potential levels are established by the contribution of both the visual elements and perceptual processes, the virtual being the unique product of perceptual activity”. </ref> The mereogeometrical conception of points and limits may offer a better access to the problem of the “energetic aspects” of pixemes, and especially of the empty picture plane: As those points are only conceivable as the result of operations on extended regions, the four corner points implicitly refer to defining individuals (virtual pixemes). It is a promising hypothesis for future research to derive within the calculus of mereogeometry any “energetic effects” from those implicit pixemes.
 
[[Datei:Beispiel.jpg|thumb|Beispielbild]]
 
In a minimalistic picture like Böhm's .....<ref>''There is probably some better suited example? (JRJS)''</ref>
 
 
=====Effects on other concepts=====


...


* [[Farbe als bildsyntaktische Kategorie|Color as a category of pictorial syntax]]


* [[syntaktisch unkorrekte Bilder|syntactically invalid pictures]]
=====Semantic aspects of geometry=====


* [[Perspektivik|Taking Perspectives]] & [[Perspektive und Projektion|Perspective and Projection]]
Obviously, geometric calculi also play a major role in [[Bildsemantik|picture semantics]]: Projecting a three-dimensional scene to a two-dimensional picture plane obeies the rules determined in particular by the calculi of projective geometry (⊳ [[Perspektive und Projektion|Perspective and Projection]]).<ref> </ref>





Version vom 15. März 2011, 11:47 Uhr

Translation of: Raum und Geometrie


Space as the basic category of picture syntax/picture morphology

The set of the syntactic components for perceptoid signs can generally be divided in two groups: On the one hand there is an abstract relational basic structure that usually spans several coordinated dimensions, in which the elements of the second group can be arranged. The latter are forming systems of perceptual marker values that firstly allow to perceive the underlying basic structure, which actually is, as Kant has put it, a category.[1] In the case of pictures, the basic structure is two-dimensional space, while the marker values are essentially colors and textures that render purely spatial structures visible. Hence speaking about picture syntax implies talking about space.

The rules organizing our talking about space (at least as far as it is supposed to be rationally controlled) have been in the focus of interest at least since the neolithic revolution with its introduction of architecture, farming, and the cooperative spatial manipulations involved in those activities. Today, it is essentially the calculization of geometry of ancient Greece and its algebraic reformulation in the 16th century that influences the conception of "pure space", which also underlies pictorial syntax.[2]


Geometric calculi as formalization of space

Basically, a geometric calculus is a set of rules originally setting up the options of talking in the abstract about "geometric entities". Those rules form the conceptual determinations of a set of spatial concepts. The concepts for basic geometric entities are essentially determined by the relations they can enter. Those are usually divided in relations concerning contact and neighorhood (topological relations),[3] relations concerning distances and extensions (metric relations),[4] and relations concerning direction and orientation (directional or projective relations).[5]

Having geometric concepts has essentially three consequences:

  • The “ontological” aspect of the rules appears in that they enable us to describe something as being spatial.[6] Understanding something as an instance of such a concept, i.e., as a geometric entity, is to view it as a kind of purely spatial entity – apart from other characterizations that might hold of it simultaneously (e.g., being colored, being heavy).[7] “The world appears spatially organized if we distuinguish its parts by means of geometric concepts.”
  • The “epistemological” aspect entails that the Gestalts that appear in descriptions of visual perception can be understood as geometric (hence spatial) entities. That is, the calculus formalizes an abstract part of our understanding of visual perception (also ⊳ objects of spatial perception): “We see the world as spatially organized.”
  • Finally the “argumentational” aspect means that the rules of the calculus describe how a given description of spatial objects can be transformed without changing the truth of the descriptions: These transformations are usually summarized as ‘Spatial reasoning’:[8] “When we rationally discuss about space, we employ the rules of geometric concepts.”

The standard approach to geometric calculi is Euclid's axiomatic system based on the concept of an unextended but uniquely located »point«: This concept is, however, quite abstract and rather distant to (spatial) experience. As a result of a formal approach to geometry that was primarily developed in the 20th century and that tries to do justices of cognitive and foundational principles, a family of non-standard geometric calculi has been developed that offers interesting properties for picture morphology: ‘mereogeometries’.

  • Euclidean calculus of geometry

More than 2000 years ago, a first axiomatic system of geometry has been proposed by Euclid.[9] Based on a set of basic postulates (‘axioms’), implications can be drawn in that system in order to formally (i.e., by means of logical deductions) prove theorems about geometric objects and their properties or relations. The discussion of this approach and in particular of the independence of the five basic postulates about geomeric objects has indeed led to several variants of such a geometric calculus (all belonging to the field of ‘synthetic geometry’).[10]

In the 16th century, Descartes (...) developed an alternative formalism based on algebraic formulae - locations are described by numbers encoding distances to a point of "origin" relative to coordinate axes. This ‘analytic’ geometry has been formally proven completely equivalent to the Euclidean calculus (Hilbert), and it has basically lead to the vector calculi used today in most technical approaches to space (e.g., computer graphics).[11]

Essentially, all geometric entities are viewed as sets of individual locations, called ‘points’, which, as Euclid has put it, is "what does not have parts". The points can be organized in one or more dimensions – depending on the number of independent (‘orthogonal’) coordinate axes, which are associated with basic directions. Each axis furthermore organizes the points according to the real numbers. This implies that Euclidean points are essentially arranged in a continuum.

The rules of the geometric calculus establish spatial homogeneity (independence from translations of the point of origin) and isotropy (independence from rotations of the coordinate axes), which are the basis for syntactic density of pictorial space. Taking the common Euclidean formalization of geometry leads however also to the “unpleasant” consequence that the most basic pixemes must be non-extended points – a concept highly abstracted from experience, that is. Any extended region – any pixeme, that is – then consists of an infinite number of basic geometrical entities, quite in contrast to the Gestaltian conceptions of (spatial) perception.

  • Mereogeometric calculi

Some non-standard approaches to geometry offer an interesting way out of this dilemma. Mereogeometries are the result of a formal approach to geometry that was primarily developed in the 20th century, and that tries to do justices of cognitive and foundational principles. If a point is, as Euclid thought, that "what does not have parts", part-whole relations can be considered as crucial to geometry, and geometric entities that do have parts may after all be more natural candidates for grounding pictorial space.

In contrast to Euclidean-style geometries, the family of mereogeometries is based on extended regions as the most elementary entities, which may or may not have (distinguishable) proper parts. Such regions are often called “individuals”. Individuals do not have immediate attributes of form or position: Only the relations to other individuals, in particular to their parts, determine form and (relative) location. While Euclidean geometry first introduces the continuous range of infinitely many coordinates determining potential points some of which are then chosen to be relevant (still an infinite number in any practical relevant instance), mereogeometric calculi start with a (usually finite) number of relevant individuals (regions).[12]

An individual may quite well be thought of as a visual Gestalt – thus following the principles of perception psychology of the Gestalt school: One has to consider the perceived whole first and introduce the concepts for perceptual atoms as instruments of the explanations of the former, not the other way round. We do not see sets of zero-dimensional points but regional Gestalts. The abstract notion of a spatial entity without extension is secondarily constructed in order to explain some aspects of experienced space, but leads on the other side to severe difficulties.

Since space has been traditionally captured by point-based geometry, it must be recognized that, overall, the properties of Euclidean space fit our commonsense notion of space. Thus, it should not be surprising that most mereogeometries lead to systems ‘equivalent’ to Euclidean geometry [Borgo & Masolo, 2007?]. This very fact shows how our cognitive perception of space is quite stable and precise and is not affected by the choice of geometric primitives. Indeed, the properties that commonsense space should satisfy are not an issue. The crucial point is how we cognitively attain this specific notion of space. In this perspective, the first question that mereogeometries try to answer is what primitives apply to extended objects and are expressive enough to generate the commonsense notion of space.


Calculi of geometry and the morphological structures of pictures

Indeed, the research of mereogeometric calculi corroborates a conclusion that has puzzled researchers in pictorial morphology: the lack of constraints on the choice of primitives. In these domains one arrives easily to equivalent formalisms starting from quite disparate assumptions. It follows that the choice of primitives cannot rely on purely formal properties, it must be supported by arguments and observations from other perspectives like those embedded into the cognitive, evolutionary, mental, and perceptive views. In geometry and mereogeometry we have observed the development of several geometrical systems which, exploiting disparate primitives, naturally lead to formal geometries of equivalent expressiveness.

On the one hand, the search for grounding pixemes (either as primitives or as prototypical) naturally leads to a discussion that matches the debate on basic geometrical entities. On the other hand, the need of rendering and understanding complex images in a computational setting suggests (at least in theory) the existence of a limited number of basic pixemes that can be combined via a formal calculus of limited complexity, and thus, hopefully, being qualitative.[13]

In the context of the morphological structures of pictures, the geometric calculus describes how we talk (rationally) about the basic structure of the picture plane and the pixemes contained there. A basic structure not following the rules determined by the calculus leads to a syntactically invalid picture. With a point-based geometry, pixemes are conceived of as (infinite) sets of points, determined by Gestalt-organizing processes operating on the marker values (⊳ color as a category of pictorial syntax). The infinitely many points contained in any pixeme are locations, which are mere potentially interesting: They might become morphologically relevant when comparing the picture vehicle in question with another picture vehicle. Similarly, the Euclidean-type calculus of geometry has no need for a concept of resolution: Its virtual value of resolution is always infinit – a God's eye view on space.

With a mereogeometric calculus, pixemes are indviduals, i.e., primitive entities of the calculus. Assuming that the Gestalt principles governing visual perception determine exactly those regions that are syntactically relevant, the pixemes can be quite naturally conceived of as being given in perception. There is no need to consider more points than necessary

  • Points, resolution, zooming, and microscopization

While mereogeometry deals with the pure space, pictorial morphology has to take into account other elements like granularity (which may affect very basic properties as connectedness among entities, i.e., the topology itself). In fact, the concept of a minimal region can be introduced in mereogeometry: They are usually called a “point”, but we may well use “pixel” instead. A point in this sense is a region that has no proper parts (or rather, a region where no proper parts are considered). When the concept »point« is introduced in the data structure in that manner, there is no need in any concrete instance for using infinitely many point instances: only the “relevant” points must be instantiated. This also means that there is always a finite resolution. However, N. Asher & L. Vieu [1995] propose a formal mechanism called “microscopization” covering a kind of zooming operation by means of a modal extension to their mereogeometric calculus. What is a “point” on one level may be a compound of regions with several points on a microscopized level.



  • Basic picture plane and maximale pixeme

In contrast to standard geometries, pictorial space is usually limited: the picture plane consists of one unique maximal pixeme, which is not part of another pixeme – St. Martin's basic picture plane –, and its parts (⊳ Rahmung, Rahmen)

...


Semantic aspects of geometry

Obviously, geometric calculi also play a major role in picture semantics: Projecting a three-dimensional scene to a two-dimensional picture plane obeies the rules determined in particular by the calculi of projective geometry (⊳ Perspective and Projection).Referenzfehler: Ungültige Verwendung von <ref>: Der Parameter „ref“ ohne Namen muss einen Inhalt haben.


Notes
  1. ↑ Categories as a conceptual basis of perception (a ‘condition of possibility of experience’) are not perceptible in themselves.
  2. ↑ This does not imply that those calculi are sufficent when dealing with semantic and pragmatic aspects; ⊳ picture space.
  3. ↑ Cf. also Wikipedia: Topologie (Mathematik).
  4. ↑ Cf. also Metrik.
  5. ↑ Cf. also projektive Geometrie.
  6. ↑ More precisely: Such a description consists of utterances containing a proposition with a predication using the geometric concept determined by the calculus:
  7. ↑ That is, ‘being geometrical’ as such does not necessarily imply ‘being spatial’ ...
  8. ↑ In particular, the rules linking geometric concepts with each other, e.g., that »left« is the inverse of »right«, or that »in« is under certain conditions a transitive relation, can be used as "middle terms" in spatial sylogisms relating several propositions about geometric entities.
  9. ↑ Cf. also Wikipedia: Euklidische Geometrie.
  10. ↑ Cf. Synthetische Geometrie. In particular the "fifth axiom", as it often called, concerned with the concept of parallelity has been rather fertile, although the classical Non-Euclidean caluli developed in consequence are usually not relevant for picture syntax; cf. Parallelenaxiom.
  11. ↑ Cf. also Wikipedia: Analytische Geometrie.
  12. ↑ For a more detailed example of a mereogeometric calculus, see Exkurse:Mereogeometries.
  13. ↑ Of course, there is much more in pictorial morphology than this as it was clear from the beginning, see for instance the seminal work of Goodman [1968].
Literature
[Aurnague & Vieu 1993a]Aurnague, Michel & Vieu, Laure (1993): A Three-Level Approach to the Semantics of Space. In: Zelinsky-Wibbelt, C. (Hg.), The Semantics of Prepositions – From Mental Processing to Natural Language Processing. Mouton de Gruyter, Berlin.[Borgo & Masolo 2010a]Borgo, Stefano & Masolo, Claudio (2010): Full Mereogeometries. The Review of Symvbolic Logic, 3, 4.[Goodman 1968a]Goodman, Nelson (1968): Languages of Art. Hackett, Indianapolis.[Herskovits 1986a]Herskovits, Annette (1986): Language and Cognition – An Interdisciplinary Study of the Prepositions in English. Cambridge Univ. Press, Cambridge.[Saint-Martin 1987a]Saint-Martin, Fernande (1987): Sémiologie du langage visuel. Presses de l’Université du Quebec, Montréal.[Schirra 1994a]Schirra, Jörg R.J. (1994): Bildbeschreibung als Verbindung von visuellem und sprachlichem Raum. DISKI, St. Augustin.[Tarski 1929a]Tarski, Alfred (1929): Les fondement de la géometrie des corps. Société polonaise de mathématique, Cracovie.

Contributions by: Joerg R.J. Schirra und Marcel Lemmes (remark)